Whenever you play a card that costs or more, gain .
At the end of each turn, lower the cost of a random Retained card by 1 until played.
At the start of each combat, Summon 5 . At the start of your turn, Summon 2 .
Enemies with at least as much Doom as HP deal 50% less damage.
At the start of each combat, add 2 random Ethereal cards into your Hand .