At the end of each turn, lower the cost of a random Retained card by 1 until played.
Whenever a non-Minion enemy dies to Doom , heal 3 HP.
At the start of each combat, add 3 Souls into your Draw Pile .
At the start of each combat, Summon 5 . At the start of your turn, Summon 2 .
Whenever you play a card that costs or more, gain .