If you did not play any Attacks during your turn, gain 4 Block .
Whenever you enter a ? room, heal 5 HP.
Whenever you use a potion, gain 3 Strength this turn.
At the start of your 3 rd turn, gain 1 Strength and 1 Dexterity .
At the start of each combat, Upgrade 2 random cards in your Draw Pile for the rest of combat.